pub struct State {
pub select: SeekSelect,
pub include: SeekInclude,
pub direction: SeekDirection,
}Fields§
§select: SeekSelectMove and create a new selection, or extend the current one?
include: SeekIncludeInclude seek target in selection, or stop just short?
direction: SeekDirectionSeek forward or backward?
Trait Implementations§
Auto Trait Implementations§
impl Freeze for State
impl RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl UnsafeUnpin for State
impl UnwindSafe for State
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more